Video game development veteran Masahiro Sakurai, who is best known for creating the Kirby franchise and for his work on the Super Smash Bros. series, has said the current model of large-scale game ...
TL;DR: AAA game development costs have surged past $300 million due to rising salaries and extended development times. Large teams, sometimes thousands strong, drive budgets higher, exemplified by ...
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There are many “crises of faith” in the gaming industry right now, and some of them speak to an overall problem of what’s happening in the gaming space today. We had the Xbox layoffs, which were a ...
AAA game development, as measured by headcount, can be staggering in its scale. From massive open-world epics that consume hundreds or even thousands of specialist developers, to live-service titles ...
Former Assassin’s Creed director Alexandre Amancio spoke at DevGAMM in Lisbon, Portugal, regarding the state of AAA game development in the West. In the presentation titled “From AAA to Ashes: Why the ...
Speaking on a recent episode of the Kit and Krysta Podcast, former PlayStation boss Shuhei Yoshida explained that publishers across the entire games industry are investing in a smaller number of AAA ...
Amid sweeping layoffs that began throughout ecommerce giant Amazon Tuesday, the company is making “significant” changes to its video games business. The move comes on the heels of Amazon launching new ...
A former God of War producer is raising the alarm on AAA development, saying that big-name publishers like Activision and Sony need to diversify their offerings more as there are great opportunities ...