This book provides step-by-step instruction on modern 3D graphics shader programming in C++ and OpenGL. Author V. Scott Gordon has written it for computer science undergraduate graphics programming ...
Computer graphics determine how we experience and interact with technology; innovations in this field can literally change how we see the world. Work here will be relevant to a wide range of fields, ...
The course is targeted at students with a wide range of backgrounds in Computer Graphics, ranging from students with no previous experience to students with undergraduate courses in Computer Graphics.