This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...
The hard-to-find standalone VR headset is getting even more immersive with new games and experiences that support hand tracking. Nobody could have predicted that a year after launch the Oculus Quest ...
It's been nearly three years since hand tracking first came to the original Oculus Quest VR headset, but the second generation of the feature has so far been limited to the Meta Quest 2 (formerly ...
A "one year anniversary" announcement was made this morning by Oculus for the headsets Oculus Quest and Oculus Rift S. In their excitement for a full year of sales and functionality, Oculus ...
Oculus Quest 2 fans had a surprise during Gamescom's Opening Night Live presentation in August. Owlchemy Labs - best known for Vacation Simulator and Cosmonious High - teased a new multiplayer VR game ...
A couple of weeks ago, Qualcomm and Ultraleap announced a multi-year deal that would see Ultraleap's hand-tracking technology integrated into Qualcomm's XR2 extended reality platform. We guessed that ...
The Oculus Quest is an extraordinary, standalone virtual reality device that needs no wires, no high-end gaming PCs and no wall-mounted tracking cameras. I'm a big fan of this zero-barrier-to-entry VR ...
In context: Oculus has been internally beta testing hand tracking for its wireless Quest headset. It also released an SDK to allow developers to play with the technology. Up until now, the feature was ...
Picture indicating where you’d like to go. You likely thought of pointing, right? That’s why we opted to use a ‘pointing’ method for movement in Myst. When you’re in teleport mode, you can point to ...