TL;DR: NVIDIA's RTX 50 series no longer supports 32-bit CUDA applications, affecting older games like Batman: Arkham Asylum and Borderlands 2, which now run PhysX calculations on the CPU, causing ...
Nvidia has taken steps to open source its PhysX implementation. Even with a few caveats, it's still not something we ever thought we'd see. Share on Facebook (opens in a new window) Share on X (opens ...
Nvidia’s new video cards drop support for 32-bit CUDA applications, including PhysX. is a senior editor and founding member of The Verge who covers gadgets, games, and toys. He spent 15 years editing ...
TL;DR: NVIDIA's PhysX and Flow technologies are now fully open-source, with source code available on GitHub under the BSD-3 license. This allows developers to update older 32-bit PhysX games for ...
Nvidia has quietly removed support for 32-bit PhysX hardware acceleration in its latest RTX 50 gaming GPUs, such as the Nvidia Geforce RTX 5090. This means games such as Mirror's Edge, Borderlands 2, ...
NVIDIA dropping 32-bit PhysX support in its new RTX 50-series GPUs is a hot topic in some corners of the internet, and I'm seeing lots of people pile on to express their dismay at the company's ...
Nvidia dropping 32-bit PhysX from the RTX 50-series' CUDA infrastructure is another sign that game preservation can't depend on those making gaming hardware. reading time 4 minutes Nvidia’s GeForce ...
Nvidia has officially retired 32-bit PhysX support on its latest RTX 50 series GPUs, marking the end of an era for the once heavily marketed physics simulation technology. According to Tom’s Hardware ...
The beauty of the PC platform is its backward compatibility. The whole reason that x86 and Windows have survived as long as they have is because they have largely preserved compatibility with old ...
Most PC games that you can play on a modern PC would run faster on an Nvidia RTX 5080 or 5090 than, say, a GTX 1070. But some games, from a particular phase of enthusiasm for particles, destructible ...
Technology always marches forward, but often there are a couple of hobbled lurches backwards at the same time. One of them appears to be Nvidia PhysX, a proprietary graphics technology that was all ...