AGEIA PhysX SDK for PLAYSTATION 3, Optimized for Cell Processor, to be Available on March 31st Multithreaded AGEIA PhysX SDK Version 2.4 Offers Fully Parallelized Performance on PLAYSTATION 3 MOUNTAIN ...
MOUNTAIN VIEW, Calif. - March 21, 2006 - AGEIA TM Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced availability of the cross-platform AGEIA PhysX TM SDK v2.4, ...
MOUNTAIN VIEW, Calif. - October 3, 2006 - AGEIA Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced availability of the AGEIA PhysX SDK v2.6. The latest version ...
SANTA CLARA, CA--(Marketwired - May 21, 2013) - NVIDIA announced its support today for the Microsoft Xbox One game console with its popular NVIDIA® PhysX® and NVIDIA® APEX® software development kits ...
MOUNTAIN VIEW, Calif. – September 29, 2005 – AGEIA™ Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced that Futuremark has signed an agreement to license ...
Physics accelerator developer Ageia has revealed a new licensing and support model for its PhysX SDK. The company, which says that it is taking these steps to ‘better serve the quickly growing ...
NVIDIA has decided to bring PhysX to both the PS3 and the Wii, making the two announcements just a day apart from each other. Licensed and registered developers will be able to download the SDK from ...
Graphics chipmaker announces that its PhysX technology is now available to Wii developers, after a similar announcement regarding the Sony PlayStation 3 on Wednesday. Brooke Crothers writes about ...
We spoke to NVIDIA regarding the state of their PhysX SDK and why Kanter's evaluation shows so little vectorization. If you don't want to dig through all the details, the screenshot below from The ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results