On GeForce4 Ti, anti aliasing is done using multisampling. The card checks polygon edges to see if the pixels are covered by other polygons. By only testing polygon edges it only does edge aliasing in ...
The basic specs give you an initial theoretical performance picture, with NV40's improvements over NV3x quite clear. 16 basic pixel pipelines, 6 'fixed' vertex shader units, twice the shader ...
NVIDIA GPUs are like gold for gamers, however, not all of them offer top-of-the-line performance, and even if you have the flagship GPU, by optimizing it, you can improve its performance. By tweaking ...
Nvidia’s new RTX Neural Texture Compression (NTC) uses AI to dramatically shrink texture memory requirements, potentially reducing VRAM usage by over 80% without sacrificing image quality. Benchmarks ...
He discovered that on less than the absurd maximum AA levels, his Vega 56 is not only way better than 1070, but in some cases better than 1080. 2) nVidia has an advantage in texture filtering, at ...