Veteran reporter and editor with over ten years of experience. Probably reading comic books. One of the initially highly marketed features for next-gen consoles was the addition of hardware ray ...
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Pragmata - Official 'RTX: Inside the Game' path tracing and DLSS 4 reveal video (English subtitles)
Inside the Game’ Path Tracing and DLSS 4 Reveal Video for Pragmata, an upcoming third-person action-adventure game developed by Capcom. Players will embark on a sci-fi adventure with protagonists Hugh ...
Chris Birsner is a writer and journalist who most recently worked as an editor at Anton Media Group on Long Island. He is a 2018 graduate of Hofstra University. He enjoys playing Nintendo Switch, ...
These are the games built to push the latest graphics cards to the limit. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. It wasn't such a banner ...
Ray tracing, a sophisticated technique for drawing realistic graphics in video games, has gone mainstream. Today it's even available on entry-level graphics hardware. Computers are my lifelong ...
Ray tracing is the very next level in graphical enhancement for your favorite video games but it’s out of the reach of most mobile gamers. However, with NVIDIA GeForce NOW you can enjoy some of the ...
AMD has confirmed that its RNDA2-based Radeon RX 6000 series graphics cards will support ray tracing in existing titles, which was not a big surprise considering we had a chance to see it do ray ...
You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and ...
Graphics Cards Best graphics cards in 2025: I've tested pretty much every AMD and Nvidia GPU of the past 20 years and these are today's top cards Graphics Cards Of all the Cyber Monday GPU deals, ...
Resident Evil Requiem is launching with high level performance, on PC. Nvidia just announced that Capcom’s upcoming horror ...
You haven't seen much ray tracing in games due in part to the limited frameworks for it. Outside of Microsoft's DirectX, creators have usually had to lean on proprietary approaches. Soon, though, it ...
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