Indie and newly budding developers dream of making their first big game exactly how they picture it in their minds. These days, barriers have never been higher. Time, investment, and performance ...
Up until this year, game engines were not something most gamers had to give much thought to beyond the one or two seconds their logos might appear while a game was loading. That's why this news about ...
While I only dabble with game engines for fun and examining GPU architectures, I've been using Unreal Engine (UE) for a good ...
Unity, a popular game engine, is implementing a new pricing structure that will charge developers for each install of their qualifying games, causing concern among indie developers. The criteria for ...
Unity's Q2 FY25 results reveal AI-driven growth, but competition and high valuation raise risks. Click here to find out why I rate U stock a hold.
Unity is scrapping its Runtime Fee and returning to its previous seat-based subscription model, with price increases for Unity Pro and Unity Enterprise users. This decision, announced by Unity CEO ...
The software framework that powers popular video games like Among Us and Pokémon Go is getting an overhaul to its pricing model. Game developers are furious, and say the change could have a ...
Unity suggests that game distributors like Xbox, PlayStation, and Nintendo may have to pay its new runtime fees on behalf of developers. The Unity FAQ attempts to clarify various concerns about the ...
Unity will launch two AI platforms aimed at speeding up content creation and making game worlds more realistic later this year. The company is also rolling out an AI marketplace that brings ...
This morning, Unity released a blog post informing users of an important update coming to its engine: Runtime Fees. These fees will be charged to developers whose games cross a specific revenue and ...
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