Epic Games CEO Tim Sweeney in a media roundtable interview during the latest Unreal Fest event in Seoul, South Korea suggested the reason for the performance issues with some games using Unreal Engine ...
Unreal Engine 5's performance issues continue to cause debate as more and more developers move to Epic Games' platform. While the software's accessibility and powerful tools for 3D creation have seen ...
Tim Sweeney, CEO of Epic Games, has stated his belief that Unreal Engine 5‘s poor performance on select hardware is down to developers not properly optimising the technology. Korean website This Is ...
There’s no doubt that Unreal Engine has become one of the most popular tools for building modern games. More and more studios are shifting to Unreal Engine 5 (UE5), including Halo Studios, which has ...
It’s possible Epic shoulders some responsibility for this as much as the developers of these games. Many studios build for top-tier hardware first and leave optimization and low-spec testing for the ...
TL;DR: Unreal Engine 5 revolutionized game development with advanced technologies like Lumen and Nanite, but many UE5-powered games in 2025 face performance and optimization issues across platforms.
Unreal Engine 5 has been catching heat for performance issues on lower-end hardware, but Epic CEO Tim Sweeney isn’t having it. According to him, the engine’s not the bottleneck—developers are. And if ...
Bottom line: Epic's latest version of Unreal Engine is making waves with substantial performance improvements and visual enhancements that address long-standing engine issues. Direct comparisons ...