What’s more impressive, the fact that this Wolfenstein-like game is 600 lines of code, or that it’s written in AWK? AWK is a language primarily used for text processing. But if you can write code the ...
Wolfenstein 3D was a paradigm-shifting piece of software, using raycasting techniques to create a game with pseudo-3D graphics. Now, [izabera] has done something very similar, creating a raycasting ...
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