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Heart Machine recently sat down with Game Rant to discuss Hyper Light Breaker's more directed approach to procedural generation.
This tech is essentially a procedural generation plugin for the Unreal and Unity game engines which allows developers to interactively and visually create "detailed and expansive" 3D worlds.
If GTA 6 does have procedural object generation tech, what will it really mean? The tech allows objects to be generated differently each time, which some have suggested would add variety and ...
Xenoblade Chronicles 3 developer Monolith Soft has revealed that it used significant procedural generation to cope with the vast increase in assets required to build the world of the critically ...
Developer HZ3 Software wanted to make a procedural 2D adventure game inspired by infamous freeware classic “Yume Nikki,” with the central concept of the player entering phone numbers ad ...