In the past, evolved virtual creatures (EVCs) have been developed with rigid, segmented bodies, and with soft bodies, but never before with a combination of the two. In nature, however, creatures ...
The effects of a real life high-speed collision on a car are catastrophic. In video games, however, things are different. Technical ceilings, licensing hurdles and other factors have long conspired to ...
This soft-body physics demonstration puts to shame most damage engines in racing games. The team that created Rigs of Rods—an open source vehicle simulator based on soft-body physics—has taken its ...